/**
* Automatically generated on 2008/December/09	14:07:31  (EST -0500)
**/
package termint.game.monsters.all;
import termint.game.Alignment;
import termint.game.monsters.Monster;
import termint.game.monsters.MonsterSymbol;
import termint.game.monsters.Generation;
import termint.game.monsters.MonsterAttack;
import termint.game.monsters.Size;
import termint.game.monsters.Sound;
import termint.game.monsters.Resistance;
import termint.game.monsters.Flag;
import termint.game.monsters.Color;
public class Quasit extends Monster {
	public Quasit() {
		super("Quasit",
		 MonsterSymbol.IMP, 
		3/*lvl*/, 15/*spd*/, 2/*ac*/, 20/*mr*/, new Alignment(-7)/*alignment*/, 
  		new Generation[] {Generation.GENO}, 2, 
		new MonsterAttack[] {new MonsterAttack(MonsterAttack.Type.CLAW, MonsterAttack.Damage.DRDX, 1, 2),new MonsterAttack(MonsterAttack.Type.CLAW, MonsterAttack.Damage.DRDX, 1, 2),new MonsterAttack(MonsterAttack.Type.BITE, MonsterAttack.Damage.PHYS, 1, 4)}, 
		200 /*weight*/, 200 /*nutrition*/, null /*special behavior*/, Sound.SILENT, Size.SMALL, 
		new Resistance[] {Resistance.POISON} /*resists*/, 
		new Resistance[] {Resistance.POISON} /*conferred*/, 
		new Flag[] {Flag.REGEN,Flag.STALK,Flag.INFRAVISIBLE, Flag.INFRAVISION},
		Color.BLUE,
		55 /*raw array index*/);
	}
}
